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Transmissions from the Summit

The next piece of Search & Destroy I'd like to talk about is Organizations. This may be the gadget in the toolbox for which I'm most excited. In this section, an optional subsystem is presented for creating world-spanning organizations and for pitting those organizations against each other. The i...

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Search & Destroy presents a few options for handling certain aspects of social scenes. Like the other options in this toolkit, these rules are intended for consistency and added depth, but they should not displace roleplaying as the primary driver of the game. This section consists of two mechanic...

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The Chase: Man vs. Man vs. Machine vs. Nature

As inspiration for this blog entry, check out Jon Gibbons' work on the art for the chase section! (full-length 30 minutes)

It turns out that the opposed rolls of SUPERS Revised are as fitting for resolving chase scenes as they are for comb...

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Search & Destroy introduces a few options for adding tactical detail while maintaining the narrative flexibility of SUPERS Revised. This is done with three components: threat bonuses, ranges, and ammo rates.

One of the things I like about SUPERS Revised is the emphasis on skills (Aptitudes) ov...

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As a toolkit, S&D is designed to provide options and guidelines focused on the action hero experience. The approach throughout this project was to stay true to the SUPERS Revised Rules and mechanics so that S&D options could be tacked-on as you see fit. Existing rules, such as Benefit and Hindranc...

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